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1. | Use patterns behind shapes or large areas for a subtle contrast and to create an illusion of texture |
| 形状或大型区域后的图案用于较弱的对比度和创建一种纹理和深度的视觉效果。 |
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2. | When your application starts up, you'll need to create a new texture object for every object that you |
| 当开始应用时,需为你欲要使用视点替用特效的每个对象创建一个新的纹理对象。 |
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3. | Use patterns behind shapes or large areas to add contrast and create an illusion of texture and depth |
| 形状或大型区域后的图案用于增加对比度和创建一种纹理和深度的视觉效果。 |
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4. | The Cobblestone shading network uses Utility nodes and a File texture to create separate appearances |
| 鹅卵石着色网络使用功能节点和一个文件纹理,去创建一个在相对石头区域里石头上的独特的外观。 |
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