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21. | Use Scene Materia |
| 使用当前场景材质 |
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22. | Generate Material Ids |
| 使用材质ID号 |
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23. | Match Material IDs to Material |
| 按材质匹配ID; |
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24. | Auto-Rename Merged Material |
| 自动重命名合并材质 |
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25. | Use Merged Material |
| 使用合并的材质 |
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26. | Match Material to Material Ids |
| 按ID匹配材质; |
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27. | Mat'l Mapping and Source |
| 材质贴图和来源 |
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28. | Shading Groups and Materials |
| 阴影组和材质 |
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29. | Set Key Materials Filter |
| 设置关键帧材质过滤器 |
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30. | Derive From Material Within Layer |
| 来自层中的材质 |
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