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91. Based on information gleaned from stakeholders, SMEs, and literature reviews, designers need to create a hypothesis that serves as a starting point in determining what sorts of users and potential users to interview.
借助从利益关系人、主题专家访谈和文献调研收集的信息,设计师需要建立一个假设作为起点,确定对什么样的用户和潜在用户进行访谈。
-- 来源 -- About Face 3交互设计精髓 好评(10) 差评(2)  
 
92. Superior memorization vectors are built right into the interface, or are at least offered in an application’s interface by way of its own world vectors.
卓越的记忆途径应该内嵌在界面上,或者至少在程序界面中世界途径的方式提供。
-- 来源 -- About Face 3交互设计精髓 好评(12) 差评(5)  
 
93. The typical toolbar is a collection of butcons (icons that serve as buttons), usually without text labels, in a horizontal slab positioned directly below the menu bar or in a vertical slab attached to the side of the main window (see Figure 23-1).
典型的工具栏是图标按钮(也就是具有按钮功能的图标)的集合,通常没有文本标签。 它水平板的方式置于菜单栏的下方,或者垂直板的形式紧贴在主窗口的一边(参见图23-1)。
-- 来源 -- About Face 3交互设计精髓 好评(13) 差评(6)  
 
94. Usability testing (also known, somewhat unfortunately, as “user testing”) is a collection of techniques used to measure characteristics of a user’s interaction with a product, usually with the goal of assessing the usability of that product.
可用性测试(有些不幸的是,也称作用户测试)是测量用户与产品的交互特点的一系列技术的总称,通常评估产品的可用性为目标。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(4)  
 
95. This chapter describes the first part of a process for bridging the research-design gap. It employs personas as the main characters in a set of techniques that rapidly arrive at design solutions in an iterative, repeatable, and testable fashion.
本章将描述一个弥合研究和设计鸿沟过程的第1部分,这个过程用户角色作为技术集合中的主要部分。 快速地迭代、可重复和可测试的方式进行设计,得到解决方案。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(6)  
 
96. Quantitative research can only answer questions about “how much” or “how many” along a few reductive axes. Qualitative research can tell you about what, how, and why in rich detail that is reflective of the actual complexities of real human situations.
定量分析只能回答那些诸如沿某个变量减少多少的问题,而定性分析能够丰富且多元的形式详细回答“什么是”、“怎么样”,及“为什么”等问题,真实反映人类现实情况的复杂性。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(6)  
 
97. Although both groups should be interviewed, each has its own perspective on the product that needs to be factored quite differently into an eventual design.
显然应该对这两组人都进行访谈,因为每组都有自己的产品观点,需要用不同的方式包括进来,形成最终设计。
-- 来源 -- About Face 3交互设计精髓 好评(10) 差评(7)  
 
98. Most users, however, will probably want a more traditional view, with world news at the top and sports at the back.
但多数用户可能会希望更传统的视角,将世界新闻放在首页,而体育新闻放在后面。
-- 来源 -- About Face 3交互设计精髓 好评(15) 差评(14)  
 
99. Therefore, it comes as no surprise that sales and marketing folks lobby for bending the interface to serve beginners. They demand that training wheels be attached to the product to help out the struggling beginner.
因此销售和市场人员经常劝说让界面为新手服务就不足为奇,他们要求培训与产品捆绑在一起帮助苦苦奋斗的新手用户。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(12)  
 
100. Developers, instead of planning and executing with a mind towards satisfying the needs of the people who purchase and use their products, end up creating technologically focused solutions that are difficult to use and control.
开发人员没有从购买者与用户的需求出发进行规划与开发,最终创造出技术为主导的产品很难控制与使用。
-- 来源 -- About Face 3交互设计精髓 好评(12) 差评(24)  
 
英汉词典
 
:
conjand
with by use take through per by means of through the use of
v. using
 
释义分布
 
 

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