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61. The dialog can graphically show users the potential effects of the function with a thumbnail picture of what the changes will look like (and of course, on a separate topic, a robust Undo function should be provided for such actions).
该对话框还可图形化的方式告诉使用者这个功能潜在的效果,比如用缩略图把效果显示出来(当然,另一个话题是为该操作提供坚实可靠的撤销功能)。
-- 来源 -- About Face 3交互设计精髓 好评(14) 差评(3)  
 
62. Take the example of the ubiquitous file folder in modern computer operating systems. As a mechanism for organizing documents, it is quite easy to learn and understand because of its similarity to a physical file folder in a file cabinet.
现代计算机操作系统中到处都在使用的文件夹为例,作为组织文档的机制,这种方式非常容易学习和理解,因为它和现实生活中的文件柜里的文件夹类似。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(2)  
 
63. Once you’ve developed a good spectrum of visual language studies reflecting persona experience goals and brand and experience keywords, it’s time to present them to stakeholders for feedback.
在你完成了这个步骤的工作,得到了一系列能够反应人物角色目标、品牌和体验关键词的视觉语言研究结果。 这时,就可将它们演示给利益关系人,得其反馈。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(2)  
 
64. If the butcons on a toolbar act the same as the items on a drop-down menu, why are the menu items almost always shown with text and the toolbar buttons almost always shown with little images?
如果工具栏上的图标按钮和下拉菜单中的菜单项行为相同,那么为什么菜单项几乎总是伴有文本显示,而工具栏上的按钮总是小图像显示呢?
-- 来源 -- About Face 3交互设计精髓 好评(12) 差评(3)  
 
65. One of the features missing from almost every help system is a shortcuts option. It is an item in the Help menu that, when selected, shows in digest form all the tools and keyboard commands for the program’s various features.
几乎每个帮助系统都缺少快捷方式的选项,即选中帮助菜单中的选项时,摘要的形式反映程序不同特征的所有工具和键盘命令。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(3)  
 
66. As discussed briefly in Chapter 1, the translation from robust models to design solutions really consists of two major phases: Requirements Definition answers the broad questions about what a product is and what it should do, and Framework Definition answers questions about how a product behaves and how it is structured to meet user goals.
正如在第1章中简短地提到的,从健壮的模型到设计解决方案的转变过程中存在着两个主要阶段,其中需求定义回答了大量的关于产品是什么,产品应该做什么的问题;框架定义回答了产品如何行动,如何构成满足用户的目标。
-- 来源 -- About Face 3交互设计精髓 好评(14) 差评(8)  
 
67. Quantitative research can only answer questions about “how much” or “how many” along a few reductive axes. Qualitative research can tell you about what, how, and why in rich detail that is reflective of the actual complexities of real human situations.
定量分析只能回答那些诸如沿某个变量减少多少的问题,而定性分析能够丰富且多元的形式详细回答“什么是”、“怎么样”,及“为什么”等问题,真实反映人类现实情况的复杂性。
-- 来源 -- About Face 3交互设计精髓 好评(11) 差评(6)  
 
68. The primary focus of information design tends to be on presenting data in a way that promotes proper understanding. This is largely accomplished by controlling the information hierarchy through the use of visual properties such as color, shape, position, and scale.
信息设计的重点在于将数据一种容易理解的方式表达出来,主要是通过使用视觉属性来控制信息的层次,这些视觉属性包括颜色、形状、位置及范围等。
-- 来源 -- About Face 3交互设计精髓 好评(10) 差评(6)  
 
69. Despite the inevitable user reaction, most programmers just shrug their shoulders and put error message boxes in anyway. They don’t know how else to create reliable software.
多数程序员不顾用户的这种必然反应,只是耸耸肩,然后继续各种方式设置错误消息框;除此之外,他们不知道如何创建可靠的软件。
-- 来源 -- About Face 3交互设计精髓 好评(12) 差评(9)  
 
70. Well-developed personas describe the same type of behaviors and relationships that user roles do, but express them in terms of goals and examples in narrative. This makes it possible for designers and stakeholders to understand the implications of design decisions in human terms.
人物角色解决了上面的所有问题,创建得很好的人物角色不仅像用户角色一样集成了相同的关系类型。 而且通过叙述目标和例子的方式表达它们,从而使得设计者和利益关系人很容易更人性化的方式理解设计决定的意义。
-- 来源 -- About Face 3交互设计精髓 好评(10) 差评(8)  
 


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